![]() Migrating all the content over to the new system was a bit of a daunting task, as each item had to be modified to fit the new system and manually added to our content database. The project proved to be more complex than I was anticipating, and once my college classes started up I had little time to work on it. We decided to build a much more robust system to replace the Menu Mod, and I eagerly got to work implementing it, using an interface Johannes mocked up. It began to grow quite large, and the flaws of the simple design of the Custom Map Auto Downloader were increasingly apparent. I continued iterating and updating SUMLauncher, working on responding to feedback from the Overgrowth community about changes to implement.ĭuring this time Anton had been continually adding content to the Menu Mod. For this reason I did a massive rewrite, which became SUMLauncher version 2. ![]() Through this process I gained valuable programming experience and found myself dissatisfied with the quality of my old code. The positive feedback I received was a huge motivation to work on it though, and I found myself dedicating a lot of free time to improving it. SUMLauncher was also well received, though it had many bugs initially.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |